Design+Project

1. illustrate a type of system/progression that I have not yet addressed in my art. 2. The audience will change the system. 3. It will be made of industrial/found objects. restraint: The system must include its opposite.
 * Matthew**

1. Simple in form, complex in interaction 2. Sense of off balance / arbitrariness in composition 3. Offer pleasure or discomfort restraint: Visualize changes in the process of it's creation
 * JungHwa**

1. Investigate concept of design 2. Incorporation of private practice 3. Theoretical query based on the activities displayed restraint:painting
 * David**

1. process must be visible 2. must have a purpose 3. must be or must give the idea that can be massively produced. restraint: is that i have to stick to my process without the intervention of spontaneity or "accident"
 * Juan**

1. Work in a thematically connect series 2. Include appropriated imagery 3. Address issues of feminist critical theory Restraint: Make something functional, or rather, only make functional objects
 * Erin**

1. To function in a museum as an art product. 2. To appear like a design of a photograph. 3. To create a new narrative using the designs of art already in a museum. Restraint: To have no utilitarian function except the function of art that is already in museums.
 * Emet**

1. Makes the world better for other people. 2. Can only be made in daylight. 3. Requires a minimum of two people to operate. Restraint:  Must refer to the city of Paris in some way.
 * Jeff**

1 They have to be  homemade  meaning I will use only materials purchased or found in ordinary stores or homes such as paper, tin foil, cardboard, containers etc. 2 They have to be water as well as weather resistant ( I will explain later why ) 3 They will have to be small enough so that they can fit into a larger pocket of a winter coat for improved mobility as well as for the purpose of camouflage ( I will explain later why ) restraint: They must accept panoramic format
 * Domenik**

1. Collapsible, kinetic 2. Tactility 3. Easy to navigate restraint: Fits into a purse
 * Luiza**

1. Protect 2. Contain 3. Communicate restraint: Author can't look at it
 * Antonio**

1. the method of "reading" it must be obvious to the viewer 2. the images must be on common rectangular paper, where the only signals of this musical quality are inherent in the images themselves, i.e. without any aid outside the images to hint that they are to be read temporally, or how they are to be read temporally. 3. the "music" must be circular - i.e. there is no necessary beginning or end image - they continually flow into one another. (This will have much to do with how the images are displayed.) Restraint: No text or recognizable symbols or forms can be used in the images.
 * Greg**

1. Recognize design 2. Turn process into steps 3. Isolate parts restraint: Unification
 * Jacob**

1. Create something using only re-purposed materials found in my apartment 2. It must be a box 3. At least 20 random drawings from my sketchbooks must be used in the process Restraint: No new sketches made for the purpose of "pulling the piece together"
 * Samantha**

Prepare a 10-12 minute presentation reflecting on the design goals that you are working with. Find historical models which relevantly precede your ideas. Using artist statements, articles, manifestos, etc. and images, create a powerpoint or other presentation method to discuss past successes, failures, and approaches to achieve similar goals to your own.
 * 3/9 Design Research** **and History**

Please address the following questions to be handed in at the end of class.
 * 2/17 Design Brief**

What is your definition of design? Is design an expression of art (an art form)? Is design a craft for Industrial purposes? What are the boundries for design? Is design a discipline that concerns itself with only one part of the environment? Is it a method of general expression? Is design a creation of an individual? of a group? Is there a design ethic? Does design imply the idea of products that are necessarily useful? Is it able to cooperate in the creation of works solely for pleasure? Ought form to derive from the analysis of function? Can the computer substitute for the designer? Does design imply Industrial manufacture? Is design an element of industrial policy? Ought design to care about lowering costs? Does the creation of design admit constraints? If so, what constraints? Does design obey laws? Should the final product bear the trademark of the designer? What is the relation of design to the world of fashion? Is design ephemeral? Ought it tend towards the ephemeral or towards permanence? To Whom does design address itself? to the masses? to the specialist? to the enlightened amateur? Can public action aid the advancement of design? What is the future of design?

State 3 design goals for your final project State 1 design restraint for your final project